Development Updates, massive strides forward, lots of goodies!

July 30, 2016 2:36 am

It’s been a little over a month since I posted any development updates, so I figured it was time to spill a little bit on the details. So far, we have Custom Unit Shaders, Working Scoreboard, Another map done, New music, Testing Server, Chobby, Get notified of news updates. Wanna know more? Custom Unit Shaders This won’t mean a whole lot to most of you, but suffice it to say that CUS handles a lot of things like units cloaking, displaying normal maps on units, displaying teamcolors and


What's been happening with Evolution RTS and how it's gameplay has grown

June 23, 2016 9:59 am

Hi everyone, it’s been quite a while since I posted any news about EvoRTS and specifically changes to the gameplay, so this post is intended to bring everyone up to speed. Website Redesign As you might be able to tell, the website has seen a bit of a makeover. On the front end it might not seem like that much has changed, but behind the scenes, it is much easier to manage. It is built using my super powerful wordpress framework (Shameless Plug), and it allows me to do much, much, more than