
A number of tweaks additions and changes to 0.1, and some extra support!
game:FileExists() now works correctly
game:SendToContent(string) added, communication with lua gadgets is now possible
unit:MoveAndFire() added
unit:Build now returns a boolean success if true, failure if false
Taskqueue behaviour bugs squished with some idle builders
A task queue can be a function now
A task item in a task queue can be a function [...]

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