Apr 21 2010

Second commentated game of Evolution RTS!

Posted by, Forboding Angel in Video Commentaries
Second commentated game of Evolution RTS!

Not as fail commentary as the last one, but still could be a lot better in my opinion. This vid really is in 1080p. Comments welcome :-) The game is [...]


Apr 20 2010

Shard AI – Official AI of Evolution RTS

Posted by, Forboding Angel in Shard AI
Shard AI – Official AI of Evolution RTS

Many of you have heard me mention Shard before (affectionately knows as “Shart”… cause that’s what will happen when it starts owning you). Shard is an AI, created by AF [...]


Apr 20 2010

First commentated game of Evolution RTS

Posted by, Forboding Angel in Video Commentaries
First commentated game of Evolution RTS

(That I know of anyway) It’s me vs a shard. I was testing my fraps settings, trying to get 1080p quality. On this vid I only got 720p, but I [...]


Apr 19 2010

New Official Map! “Tale of Two Hills”

Posted by, Forboding Angel in Maps
New Official Map! “Tale of Two Hills”

Made for 2v2 or 3v3. Includes all of the map options that riverdale had. Fog, snow, wet, dry, inverted, etc etc. Enjoy! Click here to download this map!


Apr 8 2010

How does the new armorclass system work?

Posted by, Forboding Angel in News
How does the new armorclass system work?

Kudos to smoth for creating this system and helping me through how to use it. And I’m going to rip off his description too… So, I have already added this [...]


Apr 8 2010

New Official Map! “Riverdale”

Posted by, Forboding Angel in Maps
New Official Map! “Riverdale”

Map design by Secure, Layout and texture by me, feature layout by me and willk. This is the first in a series of official Evolution RTS map releases. Download: http://www.springfiles.com/show_file.php?id=2584


Apr 8 2010

New test builds available

Posted by, Forboding Angel in News
New test builds available

At the moment, Evolution RTS is not officially released, however you can grab the test builds (very stable) and play them vs other people online. Keep in mind that since [...]


Apr 6 2010

Shard 0.21

Posted by, Forboding Angel in Shard AI
Shard 0.21

Another update to Shard! Bugfixes, performance improvements, API additions and much more!
New from 0.2RC1:

EvoRTS overrides
Ported kernel panic NTai config
Support for The Cursed
Empty overrides for S44
EvoRTS now has behaviours for rebuilding factories that have been destroyed, and making engineers throw up light defence towers when under fire
Spacing code adjusted to account for unit size and increased [...]