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<channel>
	<title>Comments on: Download</title>
	<atom:link href="http://www.evolutionrts.info/download/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.evolutionrts.info</link>
	<description>100% Free RTS Gaming!</description>
	<lastBuildDate>Fri, 20 Jan 2012 06:20:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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	<item>
		<title>By: Ben Woods</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6315</link>
		<dc:creator>Ben Woods</dc:creator>
		<pubDate>Fri, 20 Jan 2012 06:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6315</guid>
		<description>Currently no, but Desura is implementing Standalone installs. However, not installing Desura would save you 15mb, and evo is about 300mb, not to mention the maps which push it to over 600mb iirc.</description>
		<content:encoded><![CDATA[<p>Currently no, but Desura is implementing Standalone installs. However, not installing Desura would save you 15mb, and evo is about 300mb, not to mention the maps which push it to over 600mb iirc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wayne Norman</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6314</link>
		<dc:creator>Wayne Norman</dc:creator>
		<pubDate>Fri, 13 Jan 2012 21:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6314</guid>
		<description>is there any way to down load it with out having to install desura as I have limited space and would like to play this</description>
		<content:encoded><![CDATA[<p>is there any way to down load it with out having to install desura as I have limited space and would like to play this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: VanceT</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6313</link>
		<dc:creator>VanceT</dc:creator>
		<pubDate>Thu, 22 Dec 2011 18:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6313</guid>
		<description>Wow, am I stupid. Just shows what a noob I still am at Linux. :) Thanks for the pointer, the game downloaded fine, and I was able to launch a game!</description>
		<content:encoded><![CDATA[<p>Wow, am I stupid. Just shows what a noob I still am at Linux. :) Thanks for the pointer, the game downloaded fine, and I was able to launch a game!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Woods</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6312</link>
		<dc:creator>Ben Woods</dc:creator>
		<pubDate>Thu, 22 Dec 2011 01:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6312</guid>
		<description>According to Koshi, you&#039;re probably having connection problems on the &quot;Update bit&quot;. Please do that separately, and when it errors out, copy and paste the entire console log into http://www.pastebin.com, and give me/us the link.

Sorry you&#039;re having trouble!</description>
		<content:encoded><![CDATA[<p>According to Koshi, you&#8217;re probably having connection problems on the &#8220;Update bit&#8221;. Please do that separately, and when it errors out, copy and paste the entire console log into <a href="http://www.pastebin.com" rel="nofollow">http://www.pastebin.com</a>, and give me/us the link.</p>
<p>Sorry you&#8217;re having trouble!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: VanceT</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6311</link>
		<dc:creator>VanceT</dc:creator>
		<pubDate>Wed, 21 Dec 2011 21:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6311</guid>
		<description>I am trying to download the game on Ubuntu 10.10. Unfortunately, the last step causes an error concerning the signature and consequently evolobby does nothing in the terminal:
W: GPG error: http://ppa.launchpad.net maverick Release: The following signatures couldn&#039;t be verified because the public key is not available: NO_PUBKEY 55708F1EE06803C5</description>
		<content:encoded><![CDATA[<p>I am trying to download the game on Ubuntu 10.10. Unfortunately, the last step causes an error concerning the signature and consequently evolobby does nothing in the terminal:<br />
W: GPG error: <a href="http://ppa.launchpad.net" rel="nofollow">http://ppa.launchpad.net</a> maverick Release: The following signatures couldn&#8217;t be verified because the public key is not available: NO_PUBKEY 55708F1EE06803C5</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Woods</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6309</link>
		<dc:creator>Ben Woods</dc:creator>
		<pubDate>Tue, 20 Dec 2011 19:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6309</guid>
		<description>There is a Mac build of the engine (first time in years), but currently it insta crashes. In next version of the engine it &quot;should&quot; be stable on Macs. Considering that there is only 1 Mac developer working on it, it is a bit of a tall order. Windows and Linux have been supported for ages, but the project never could get any Mac support until recently.

Here is a link to the OSX forums on the engine website: http://springrts.com/phpbb/viewforum.php?f=65  So you can follow along on recent developments if you like.

If at all possible, in the future, I will have a Mac version for download as well, once it&#039;s stable and working.</description>
		<content:encoded><![CDATA[<p>There is a Mac build of the engine (first time in years), but currently it insta crashes. In next version of the engine it &#8220;should&#8221; be stable on Macs. Considering that there is only 1 Mac developer working on it, it is a bit of a tall order. Windows and Linux have been supported for ages, but the project never could get any Mac support until recently.</p>
<p>Here is a link to the OSX forums on the engine website: <a href="http://springrts.com/phpbb/viewforum.php?f=65" rel="nofollow">http://springrts.com/phpbb/viewforum.php?f=65</a>  So you can follow along on recent developments if you like.</p>
<p>If at all possible, in the future, I will have a Mac version for download as well, once it&#8217;s stable and working.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Woods</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6310</link>
		<dc:creator>Ben Woods</dc:creator>
		<pubDate>Tue, 20 Dec 2011 19:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6310</guid>
		<description>There is a Mac build of the engine (first time in years), but currently it insta crashes. In next version of the engine it &quot;should&quot; be stable on Macs. Considering that there is only 1 Mac developer working on it, it is a bit of a tall order. Windows and Linux have been supported for ages, but the project never could get any Mac support until recently.

Here is a link to the OSX forums on the engine website:  http://springrts.com/phpbb/viewforum.php?f=65  So you can follow along on recent developments if you like.

If at all possible, in the future, I will have a Mac version for download as well, once it&#039;s stable and working.</description>
		<content:encoded><![CDATA[<p>There is a Mac build of the engine (first time in years), but currently it insta crashes. In next version of the engine it &#8220;should&#8221; be stable on Macs. Considering that there is only 1 Mac developer working on it, it is a bit of a tall order. Windows and Linux have been supported for ages, but the project never could get any Mac support until recently.</p>
<p>Here is a link to the OSX forums on the engine website:  <a href="http://springrts.com/phpbb/viewforum.php?f=65" rel="nofollow">http://springrts.com/phpbb/viewforum.php?f=65</a>  So you can follow along on recent developments if you like.</p>
<p>If at all possible, in the future, I will have a Mac version for download as well, once it&#8217;s stable and working.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6308</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 20 Dec 2011 18:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6308</guid>
		<description>I do not know of this is the place for this question, so if it is in the wrong place, please tell me where I should put it. My comment is: What happens if you are using a mac, 10.6.8? Can you install it via a general Linux way, or do you have to do something special? Sorry if I seem like a dimwit, I&#039;m not at ALL experienced with the terminal, and I&#039;m nervous about wrecking my computer. This game look very interesting, and If there is a way I could run it(preferably, without the terminal, but I can copy and paste) I would definitely use it.</description>
		<content:encoded><![CDATA[<p>I do not know of this is the place for this question, so if it is in the wrong place, please tell me where I should put it. My comment is: What happens if you are using a mac, 10.6.8? Can you install it via a general Linux way, or do you have to do something special? Sorry if I seem like a dimwit, I&#8217;m not at ALL experienced with the terminal, and I&#8217;m nervous about wrecking my computer. This game look very interesting, and If there is a way I could run it(preferably, without the terminal, but I can copy and paste) I would definitely use it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Woods</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6303</link>
		<dc:creator>Ben Woods</dc:creator>
		<pubDate>Mon, 05 Dec 2011 18:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6303</guid>
		<description>In the settings program disable bumpmapped water, and right after doing that, send an email to ATI asking that they fix their drivers for proper OpenGL support.

Next time to yourself a favor and buy Nvidia. :-)

Also, in the future, please do not post bugs here (and for gods sake don&#039;t post an entire infolog... sheesh, a little courtesy please? Use http://www.pastebin.com and give the link, for example: http://pastebin.com/abQGvjsw ). 

Use the Forum ( http://forums.evolutionrts.info) or the Bug tracker ( http://bugs.evolutionrts.info ).

Edit: 60 seconds on the forums or the bug tracker would have answered your question.</description>
		<content:encoded><![CDATA[<p>In the settings program disable bumpmapped water, and right after doing that, send an email to ATI asking that they fix their drivers for proper OpenGL support.</p>
<p>Next time to yourself a favor and buy Nvidia. :-)</p>
<p>Also, in the future, please do not post bugs here (and for gods sake don&#8217;t post an entire infolog&#8230; sheesh, a little courtesy please? Use <a href="http://www.pastebin.com" rel="nofollow">http://www.pastebin.com</a> and give the link, for example: <a href="http://pastebin.com/abQGvjsw" rel="nofollow">http://pastebin.com/abQGvjsw</a> ). </p>
<p>Use the Forum ( <a href="http://forums.evolutionrts.info" rel="nofollow">http://forums.evolutionrts.info</a>) or the Bug tracker ( <a href="http://bugs.evolutionrts.info" rel="nofollow">http://bugs.evolutionrts.info</a> ).</p>
<p>Edit: 60 seconds on the forums or the bug tracker would have answered your question.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.evolutionrts.info/download/comment-page-1/#comment-6302</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 05 Dec 2011 18:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.evolutionrts.info/?page_id=8#comment-6302</guid>
		<description>Ubuntu 10.10.....i got this error:
Using configuration source: &quot;/home/maverick/.evolobby/engine.cfg&quot;
[CMyMath::Init] CPU SSE mask: 376, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 1,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (timeout: 10sec)
OS: Linux 2.6.35-31-generic #62-Ubuntu SMP Tue Nov 8 14:00:30 UTC 2011 i686
OS: 32bit native mode
Available log sections: VFS, Font, KeyBindings, Sound, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use &quot;none&quot; to disable the default log sections.
LogOutput initialized.
Spring 84.0
Build date/time: Nov 24 2011 09:37:47
Build environment: boost-104200, GNU libstdc++ version 20100910
Compiler: gcc-4.4.5
Using read-write data directory: /home/maverick/.spring/
Using read-only data directory: /usr/share/games/spring/
Using read-only data directory: /usr/lib/spring/
Scanning: /usr/share/games/spring/maps
Scanning: /usr/share/games/spring/base
Scanning: /usr/share/games/spring/mods
Supported Video modes: 1366x768, 1280x768, 1280x720, 1280x600, 1024x768, 1024x600, 800x600, 800x480, 720x480, 640x480
Video mode set to 1366x768/32bit
[f=0000000] SDL:  1.2.14
[f=0000000] GL version:   3.3.10362 Compatibility Profile Context
[f=0000000] GL vendor:    ATI Technologies Inc.
[f=0000000] GL renderer:  ATI Mobility Radeon HD 4200 Series
[f=0000000] GLSL version: 3.30
[f=0000000] GLEW version: 1.5.2
[f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=0 ATiHacks=1
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] Loading startscript from: /home/maverick/.spring/script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 4 ms
[f=0000000] Starting demo recording
[f=0000000] Error: Segmentation fault (SIGSEGV) in spring 84.0
[f=0000000] Error: Stacktrace:
[f=0000000] Error:    [0x370400]
[f=0000000] Error:    /usr/games/spring() [0x845deb7]
[f=0000000] Error:    /usr/games/spring() [0x8134662]
[f=0000000] Error:    /usr/games/spring() [0x81354b7]
[f=0000000] Error:    /usr/games/spring() [0x813620a]
[f=0000000] Error:    /usr/games/spring() [0x862fb8e]
[f=0000000] Error:    /usr/games/spring() [0x862fc09]
[f=0000000] Error:    /usr/games/spring() [0x8636244]
[f=0000000] Error:    /usr/games/spring() [0x8613a2d]
[f=0000000] Error:    /usr/games/spring() [0x8613f14]
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               PulseAudio Software
[f=0000000] [Sound]               ALSA Software
[f=0000000] [Sound]               PortAudio Software
[f=0000000] [Sound]   Device:     PulseAudio Software
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.12.854
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 128
Error: Spring crashed Spring has crashed:
Segmentation fault (SIGSEGV).

A stacktrace has been written to:
  /home/maverick/.spring/infolog.txt</description>
		<content:encoded><![CDATA[<p>Ubuntu 10.10&#8230;..i got this error:<br />
Using configuration source: &#8220;/home/maverick/.evolobby/engine.cfg&#8221;<br />
[CMyMath::Init] CPU SSE mask: 376, flags:<br />
	SSE 1.0:  1,  SSE 2.0:  1<br />
	SSE 3.0:  1, SSSE 3.0:  0<br />
	SSE 4.1:  0,  SSE 4.2:  0<br />
	SSE 4.0A: 1,  SSE 5.0A: 0<br />
	using streflop SSE FP-math mode, CPU supports SSE instructions<br />
[Watchdog] Installed (timeout: 10sec)<br />
OS: Linux 2.6.35-31-generic #62-Ubuntu SMP Tue Nov 8 14:00:30 UTC 2011 i686<br />
OS: 32bit native mode<br />
Available log sections: VFS, Font, KeyBindings, Sound, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path<br />
Enabled log sections: Sound(LOG_LEVEL_INFO)<br />
Enable or disable log sections using the LogSections configuration key<br />
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).<br />
  Use &#8220;none&#8221; to disable the default log sections.<br />
LogOutput initialized.<br />
Spring 84.0<br />
Build date/time: Nov 24 2011 09:37:47<br />
Build environment: boost-104200, GNU libstdc++ version 20100910<br />
Compiler: gcc-4.4.5<br />
Using read-write data directory: /home/maverick/.spring/<br />
Using read-only data directory: /usr/share/games/spring/<br />
Using read-only data directory: /usr/lib/spring/<br />
Scanning: /usr/share/games/spring/maps<br />
Scanning: /usr/share/games/spring/base<br />
Scanning: /usr/share/games/spring/mods<br />
Supported Video modes: 1366&#215;768, 1280&#215;768, 1280&#215;720, 1280&#215;600, 1024&#215;768, 1024&#215;600, 800&#215;600, 800&#215;480, 720&#215;480, 640&#215;480<br />
Video mode set to 1366&#215;768/32bit<br />
[f=0000000] SDL:  1.2.14<br />
[f=0000000] GL version:   3.3.10362 Compatibility Profile Context<br />
[f=0000000] GL vendor:    ATI Technologies Inc.<br />
[f=0000000] GL renderer:  ATI Mobility Radeon HD 4200 Series<br />
[f=0000000] GLSL version: 3.30<br />
[f=0000000] GLEW version: 1.5.2<br />
[f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=0 ATiHacks=1<br />
[f=0000000] Joysticks found: 0<br />
[f=0000000] Warning: Joystick 0 not found<br />
[f=0000000] Loading startscript from: /home/maverick/.spring/script.txt<br />
[f=0000000] Connecting to local server<br />
[f=0000000] Binding UDP socket to IP (v6) :: port 8452<br />
[f=0000000] [UDPListener] successfully bound socket on port 8452<br />
[f=0000000] PreGame::StartServer: 4 ms<br />
[f=0000000] Starting demo recording<br />
[f=0000000] Error: Segmentation fault (SIGSEGV) in spring 84.0<br />
[f=0000000] Error: Stacktrace:<br />
[f=0000000] Error:    [0x370400]<br />
[f=0000000] Error:    /usr/games/spring() [0x845deb7]<br />
[f=0000000] Error:    /usr/games/spring() [0x8134662]<br />
[f=0000000] Error:    /usr/games/spring() [0x81354b7]<br />
[f=0000000] Error:    /usr/games/spring() [0x813620a]<br />
[f=0000000] Error:    /usr/games/spring() [0x862fb8e]<br />
[f=0000000] Error:    /usr/games/spring() [0x862fc09]<br />
[f=0000000] Error:    /usr/games/spring() [0x8636244]<br />
[f=0000000] Error:    /usr/games/spring() [0x8613a2d]<br />
[f=0000000] Error:    /usr/games/spring() [0x8613f14]<br />
[f=0000000] [Sound] OpenAL info:<br />
[f=0000000] [Sound]   Available Devices:<br />
[f=0000000] [Sound]               PulseAudio Software<br />
[f=0000000] [Sound]               ALSA Software<br />
[f=0000000] [Sound]               PortAudio Software<br />
[f=0000000] [Sound]   Device:     PulseAudio Software<br />
[f=0000000] [Sound]   Vendor:         OpenAL Community<br />
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.12.854<br />
[f=0000000] [Sound]   Renderer:       OpenAL Soft<br />
[f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic<br />
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context<br />
[f=0000000] [Sound]   EFX Enabled: yes<br />
[f=0000000] [Sound]   Max Sounds: 128<br />
Error: Spring crashed Spring has crashed:<br />
Segmentation fault (SIGSEGV).</p>
<p>A stacktrace has been written to:<br />
  /home/maverick/.spring/infolog.txt</p>
]]></content:encoded>
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