The server that the hosts run on has now been updated to a machine with 6 cores and 28gb ram running on a brand new SSD! It’s worth noting that this server also runs the “Official” BA hosts as well, so they get the benefit of the new hotness. The server is set up in such a way that even if SPADS hits a critical error (which does randomly happen sometimes), the script will simply wait for 15 seconds and restart the server.
Continue reading “New server upgrade!”
Today I’d like to explain what I’ve been working on for the past several weeks. This wouldn’t be even remotely possible if not for the work done by CommonPlayer (Stowtemid). Without him, this idea would have been dead on arrival.
Continue reading “Resource layouts, Extraction schemes, Visual Representation, and how I fixed it.”
The issue: The old resource bar displays too much information in a very small space. This causes confusion and frustration in players as they are trying to simply understand basics, like building and giving orders. This is my method for fixing the problem.
Continue reading “New Resource Bar?”
Well, the biggest news first I guess… New lobby skin! Thanks to Ikinz for helping me get this going. It’s not perfect but it is pretty nice, so I’m a fan!
Continue reading “New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, New Overseer Morphs, Gaming Get-Together this weekend!”
Before we get started… Join our Discord server!
Hows that for a clickbait title eh? So to address the elephant in the room, Yes v10.00 has been released. It is simply a stable version of the alpha I have been working on. The funny thing is, the alpha is more stable than the previous released version and plays nicely with more computer setups, so it ends up being a plus all the way around. Just a warning, this post is going to be quite heavy on the imagery…
Continue reading “Evolution RTS Discord Server! v10.00 Released!!! h-Bot units ingame! New Loadscreens! 5 ways that playing Evo cures cancer (You won’t believe number 3)!”
It’s been a little over a month since I posted any development updates, so I figured it was time to spill a little bit on the details. So far, we have Custom Unit Shaders, Working Scoreboard, Another map done, New music, Testing Server, Chobby, Get notified of news updates. Wanna know more?
Continue reading “Development Updates, massive strides forward, lots of goodies!”
Hi everyone, it’s been quite a while since I posted any news about EvoRTS and specifically changes to the gameplay, so this post is intended to bring everyone up to speed.
Continue reading “What’s been happening with Evolution RTS and how it’s gameplay has grown”